
Grid Expansion Packs
Boards and grids: matching, sliding, sorting, cards, mazes and tile puzzles.
- 34 packs
- 6 free
- 3 new this week
34 packs in Grid
BlackjackPlayer-versus-dealer blackjack rounds from a seeded shoe, with a hidden hole card, configurable house rules, splits, doubles, insurance and surrender, and exact play-chip settlement.Gridv3.0.0-2Pro
Board layoutTurns grid cells into world positions and back, centred on a 3D table or a 2D screen, with flips that settle which way row 0 runs.Grid · 2D and 3Dv3.0.0-3Pro
Boarding queue puzzlesThe rules of bus-boarding colour puzzles, where passengers board matching buses through a few waiting spaces or loading bays, with seeded levels, undo and hints.Gridv3.0.0-3Pro
Box-pushing puzzlesCrate-pushing puzzle rules, with full undo, moves and pushes counted apart, deadlock checks that spot a lost level, level collections from text and a fewest-pushes solver.Grid · 2Dv3.0.0-3Free
Bubble shooterBubble-shooter rules from the shot to a whole arcade session, with bank shots, a hanging hex grid, pops and drops, a pressing ceiling, timers, scoring and rounds.Grid · 2Dv3.0.0-4Pro
Card decksThe deck every card game starts from, with suits, ranks and names, seeded shuffles of any deck or subset, piles and the stacking rules card games share.Grid · 2Dv3.0.0-2Free
Card facesPaints playing-card faces and backs on a canvas from vector pips, indices and court figures, so a card game needs no image files.Grid · 2D and 3Dv3.0.0-1Free
Card motionThe motion a card game needs as pure pose maths, with glides that lift, flips that turn edge-on, paper flex, soft shadows and nine deal styles.Grid · 2D and 3Dv3.0.0-0Free
Catch and stackCatch-and-stack puzzle rules where tiles tumble down conveyor lanes to a paddle, and the player flips them into a bin to make lines of one colour.Grid · 2Dv3.0.0-3Free
Chain link puzzlesNewThe rules of the trace-a-path puzzles, where linking neighbouring dots of one colour clears them and linking equal numbers merges them, with gravity and seeded refills.Gridv3.0.0-0Pro
Container sorting puzzlesThe rules of tube-sorting colour puzzles, pouring the top colour between tubes until each holds one, with seeded deals proven solvable, hint solvers and undo.Gridv3.0.0-3Pro
Conveyor shooter sortNewThe rules of the conveyor sort puzzle, where shooters ride a belt round a picture of cubes and clear the colours they match, with seeded levels and a solver.Gridv3.0.0-0Pro
Deduction puzzlesThree seeded logic puzzles, nonograms, light-toggling boards and colour floods, whose nonogram and toggle hints are exact deductions rather than guesses.Grid · 2Dv3.0.0-3Pro
Falling-piece puzzlesFrame-timed rules for falling-piece games, from line-clearing blocks to colour-matching jewels, capsules and chains, with classic presets and every rule configurable.Grid · 2Dv3.0.0-4Pro
Five-dice scorecard gamesThe complete rules of the five-dice scoring game, with holds, thirteen categories, bonuses and joker rules, on one or three scorecards, for solo, local and computer matches.Gridv3.0.0-4Pro
Grab-throw columnsGrab-and-throw column puzzle rules, where the player grabs the bottom run of one colour, throws it back up another column, and vertical threes clear and chain.Grid · 2Dv3.0.0-3Pro
Hex stack sortingNewThe rules of the hex stack sorting puzzle, where placed stacks gather tiles of the same top colour from their neighbours and a run of ten clears, in chains.Gridv3.0.0-0Pro
Layered tile matchingThe rules of pair-matching tile puzzles, from layered mahjong solitaire to flat connect-the-pair boards, with deals that can always be cleared, shuffles, hints and undo.Gridv3.0.0-3Pro
Marble-chain shooterMarble-shooter rules for a chain of coloured balls rolling along a track to a hole, where shots pop runs of three and split ends roll back together in combos.Grid · 2Dv3.0.0-3Pro
Match-3 boardsA complete tile-matching board for swap, tap, drag, rotate and shift puzzles, with specials, combos, obstacles, shaped boards and goals.Grid · 2Dv3.0.0-3Pro
Merge workshop puzzlesSeeded merge puzzles where pairs of identical items climb their chains to fill orders, with competing supply queues, tight storage, exact merge counts and proven solvability.Gridv3.0.0-3Pro
Pipe and network puzzlesTile-connection puzzle rules, rotating tiles until a network connects or laying dealt pipes ahead of timed water, with generated boards, scoring and a level ladder.Grid · 2Dv3.0.0-3Pro
Place and mergePlacement-merge puzzle rules where the player places a dealt item and three connected equals merge a tier up on that cell, with walkers, tombstones, wildcards, bombs and generators.Grid · 2Dv3.0.0-1Pro
Reveal puzzlesHidden-mine deduction puzzle rules, with a safe first click, a flood that opens empty cells in waves, flags, chording and hints that only show what logic proves.Grid · 2Dv3.0.0-3Free
Rising-stack swap puzzlesThe rising-stack panel puzzle as a frame-stepped simulation, with a swap cursor, flash and pop timing, hovering panels, true chains, garbage blocks and versus play.Grid · 2Dv3.0.0-1Pro
Shape packing puzzlesThe rules of fill-the-silhouette puzzles, where rotated and mirrored pieces must cover a shape exactly, on square cells, hex cells or tangram polygons.Gridv3.0.0-2Pro
Shape-placing puzzlesBlock-placing puzzle rules where a hand of fixed shapes is dropped onto a grid and full rows, columns and boxes clear, with a game-over test that never misses a move.Grid · 2Dv3.0.0-3Pro
Shelf sorting puzzlesThe rules and a seeded level generator for goods-sorting puzzles, where items move between shelf fronts, three of a kind clear, and hidden stock comes forward in order.Gridv3.0.0-3Pro
Slide-merge puzzlesThe rules of slide-and-merge number puzzles, where every tile shifts one way and matching neighbours combine, with per-tile records to animate and a hint that never disturbs the game.Grid · 2Dv3.0.0-3Pro
Sliding block puzzlesThe rules, solvers and seeded generators for sliding-block puzzles, where pieces slide through free cells to leave by an exit or settle on a goal.Gridv3.0.0-3Pro
Solitaire gamesKlondike, FreeCell and Spider patience as rule tables over one engine, with an animation journal, undo, real-move hints and deals a solver has proven winnable.Grid · 2Dv3.0.0-0Pro
Traffic release puzzlesThe rules and seeded level generator for tap-to-release puzzles, where a car or block leaves only when its whole route off the board is clear, flat or in 3D.Gridv3.0.0-3Pro
Tray matching puzzlesThe rules and seeded level generator for triple-match tray puzzles, where the player picks uncovered tiles or 3D objects into a small tray and three of a kind clear.Gridv3.0.0-3Pro
Versus garbageThe competitive layer for head-to-head puzzle games, routing each board's attacks as garbage to its opponents, with offsetting, margin time, rounds, handicaps and CPU players.Grid · 2Dv3.0.0-3Pro


