Cattack!: How a Digital Artist Won $5,000 at the Reddit Hackathon with Phaser [Interview]
u/derppherppp built a cat-collecting space card game in one month with Phaser 3. It won the Best Use of Phaser award out of 700+ entries. Here is how.
u/derppherppp built a cat-collecting space card game in one month with Phaser 3. It won the Best Use of Phaser award out of 700+ entries. Here is how.
A cozy isometric game about curiosity, collection and the pull of one more seed, now in pre-alpha on itch.io.
By sirAlfry. Snake, Tetris, Pong, Space Invaders and five more, in a single CRT launcher.
A family-built .io game about cleaning up the apocalypse, one piece of trash at a time.
A point-and-click investigation. Real verification tools as gameplay. Built in Phaser, free for classrooms.
By Flowers and Gardening Studio. A story of renewal, resistance and community.
By Ryukai999. Built in one month on a Galaxy A14.
By Catafractum Games. Playable on mobile, desktop and YouTube Playables.
A developer interview with Finley Nye.
A samurai platformer where every level is a career milestone. By Gregory Rzeczko.
A custom 3D framework on top of Phaser's affine quads. PS1 aesthetics. Postapocalyptic underground racing.
A faithful browser remake of the rotating-gate maze chaser, built solo by egofree.
Tilemaps, base building, a custom battle minigame and an ode to Alan Turing.
100 campaign levels, endless survival and boss battles. Phaser 3.90.0 wrapped as native Android via Capacitor.
Weapon modifications, physics cloth, weather effects and bosses. Built by a two-person indie team.
The land is scarce, the rent is cruel, and the market never sleeps.
A relaxing social egg collecting game with new content every day and a community that keeps it alive.
A developer interview with Patrick from Hammertime Studio on building for Reddit, ten years of Phaser and what comes next.