Balance Ma'atters by Leo Kuo was entered into the GameDev.js Jam 2025 in the Build it with Phaser category, where the Phaser team ranked it in 1st place and 19th place overall.
Here is what the Phaser Studio team thought of it:
Card games are one of my favorite genres, and this one particularly stands out with its fantastic music and art!
I love the concept of using the goddess Ma'at as part of the game's strategy, maintaining a balanced scale throughout gameplay. The integration of Egyptian mythology into the mechanics feels both thematic and engaging.
The tutorial is well-designed and effectively invites you to play once completed. The balance mechanics create an interesting strategic layer where you must carefully consider each card's effect on both the small scales (for multipliers) and the large scale (to avoid instant defeat).
I would appreciate some way to increase my character's health, as I find that after advancing through several rounds, I've often lost too much health and end up losing the match inevitably. This could add more sustainability to longer play sessions.
It would also be interesting if they added other Egyptian gods to fight against us as boss battles or special encounters, expanding on the mythological theme.
Overall, the game is excellent, with great music and outstanding artistic design. The balance-focused gameplay creates a unique twist on traditional card battlers that feels fresh and engaging."