Learn how to add tint support to BitampText even when using the Canvas Renderer in Phaser 3.
This is another Phaser 3 tutorial from SBC Games. This time all about tinting text: "Currently Phaser 3 does not support tint when rendering with Phaser.CANVAS. With Phaser 2 switching to CANVAS often solved problems with specific devices or bowsers and game looked the same. In this tutorial we will add tint feature to BitmapText."