Phaser News from February 2018

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Shoot the pins into the spinning colored wheel, making sure the colors match and your aim is perfect.

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In the second part of this tutorial the ability to add and destroy blocks are put into the game.

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A colorful looking match-3 bubble popper with 10 levels, endless mode and achievements.

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A Brunch skeleton for quickly getting started with Phaser 3 projects.

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Basic containers for Phaser 3 until they officially land.

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Take control of Dossier the mouse and fight his way through the sewers of Paris, collecting cheese and wine and defeating the rats.

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The latest release of Phaser 3 is out and includes fixes to the renderer, particles and JSDoc updates across the API.

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A tutorial and source code for converting the classic sokoban game from Phaser 2 to Phaser 3.

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A great ES6 + Phaser 3 Bootstrap Template and a platform game example to learn from as well!

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A nice little matching pairs game with bonus cards and difficulty levels.

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In part 2 learn about passing data between scenes, configuring tweens and more in Phaser 3.

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The latest release of Phaser 3 is out. The entire codebase now passes eslint, iOS blend mode fixes, physics circle fixes and more.

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A tutorial written as the developer journeyed through Phaser 3 to build his new game.

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Another month and another great update to Phaser CE.

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A new release of Phaser 3 is out. This includes renderer updates, physics body fixes and lots of small tweaks.

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This is the classic five dice game of strategy and luck but with a massively multiplayer twist and top-notch presentation!

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A comprehensive tutorial and impressive demo showing how to implement your own turn based battle system and visual queue.

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Two great talks on shaders, WebGL and Phaser at the Santiago JavaScript meet-up.

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A 1 vs. 1 arena combat game in which two wizards vie to destroy each other with spells, using only their shadows to aim.