Phaser News from August 2019

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Learn how to recreate the new super-hit mobile game Spinny Gun using just a few tweens and a bit of trigonometry.

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The third part of the MMORPG tutorial series introduces moving enemies, enemy attacks and player chat.

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Learn how to slice, splice and cut-up matter physics bodies using Phaser and PolyK.

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The second part of the MMORPG tutorial series. This time adding player attack logic.

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How to keep your games maintainable and easy to update. In part five learn how to build a solid base for managing different sponsor APIs.

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Pretend to be Spider-Man in this updated tutorial with Matter Physics constraints you can shoot out.

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A new multi-part tutorial series on creating an MMORPG with Phaser 3, Nodejs, MongoDB and Express.

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How to keep your games maintainable and easy to update. In part four learn how to manage different sponsor APIs from a single code base.

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A tutorial looking at the different ways Matter constraints work and how to take advantage of them.

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The latest release of Phaser is out! Including the complete Spine plugin, a brand new Tween system, Shader Buffers, Render Texture snapshots and loads, loads more.

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Create a Phaser Leaderboard. In this final part, learn how to add server logic and client side forms for password resets.

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How to keep your games maintainable and easy to update. In part three add code to load and save user settings via sponsor storage APIs.

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A tutorial on how to fling out a hook and attach it to bodies in Matter Physics.