Part 2 in a new series on making your first Phaser 3 game using modern JavaScript practices.
The Turnellio Flash Match 3 game is converted into a JavaScript class to handle Match 3 games like Bejeweled.
The Ultimate 4 Player Arcade Brick Breaker with physics based ball behavior, unique power-ups, boss battles and more!
Part 1 in a new series on making your first Phaser 3 game using modern JavaScript practices.
The Tipsy Tower tutorial is updated to use Matter physics and multiple camera support in Phaser 3.
The Haxe bindings for Phaser have been updated to Phaser 3.22.
A pure JavaScript class to handle Draw and Match games like Dungeon Raid, ready to communicate with Phaser 3.
Using Phaser with CodeAcademy's step by step tutorial
A comprehensive tutorial on using Phaser Editor to help convert a Flash game to Phaser 3.
Emanuele updates his Flappy Bird prototype, including full source and a break down of how it runs.
Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era.
Slash your way through legions of undead in this atmospheric dungeon crawler.
How quickly can you type simple words when the pressure of accuracy and the clock are against you?!
Add a nice time bar / energy bar / mana bar / whatever bar to your games using Phaser 3 masks.
William Clarkson has shared his solution and source code for scaling games in Phaser 3!
Video tutorial on creating and structuring your code with GitHub and ES6
Swing from rock to rock, collecting gems as you go in this hyper-casual one-button physics game.
A tutorial about creating an animated sunburst effect for your games.
A tutorial on how to create Mobile games & PWA with Ionic 4 and Phaser.
A side scrolling action adventure in which you try to help a blindfolded fox find his friends.
Complete HTML5 SameGame game powered by Phaser 3 and pure JavaScript SameGame class updated to latest Phaser version, featuring reverse gravity.
The final part of the animated video series on getting started with Phaser 3, this time learn about adding music and sound effects to your game.
TechDyno has released a mobile ready 3D Dice class template that is fully customizable and ready for production!
Part 11 of the animated video series on getting started with Phaser 3, this time learn about adding feedback into your game.
“Radical” HTML5 game prototype built with Phaser and Arcade Physics updated to Phaser 3, featuring Arcade groups and object pooling.
How many 6 letter words can you type in one minute? Are you fast enough to hit the leaderboard?
Using an API to load server-generated Tilemap data into your Phaser games at run-time.
Learn how to create a Trampoline Tile, as seen in the Yeah Bunny platformer.
Part 10 of the animated video series on getting started with Phaser 3, this time learn about Bitmap Text objects.
Flappy Foot Chinko continues the surreal Foot Chinko saga and takes it to the side of hyper casual game mechanics.
A comprehensive new tutorial on creating a 2D arcade game with highscores recorded in a smart contract on the Ethereum blockchain.
The first Newgrounds Phaser Game Jam is now live. Create any game, in any version of Phaser and upload it to Newgrounds to be in with a chance of winning.
This new release of Phaser CE contains audio fixes, WebGL power config settings and more updates.
The latest release of Phaser is here. Including comprehensive updates to Matter Physics, new debug options, intersect tests, 100% TypeScript and JSDocs coverage and lots more!
Learn how to recreate the new super-hit mobile game Spinny Gun using just a few tweens and a bit of trigonometry.
The third part of the MMORPG tutorial series introduces moving enemies, enemy attacks and player chat.
Learn how to slice, splice and cut-up matter physics bodies using Phaser and PolyK.
The second part of the MMORPG tutorial series. This time adding player attack logic.
How to keep your games maintainable and easy to update. In part five learn how to build a solid base for managing different sponsor APIs.
Pretend to be Spider-Man in this updated tutorial with Matter Physics constraints you can shoot out.
A new multi-part tutorial series on creating an MMORPG with Phaser 3, Nodejs, MongoDB and Express.
How to keep your games maintainable and easy to update. In part four learn how to manage different sponsor APIs from a single code base.
A tutorial looking at the different ways Matter constraints work and how to take advantage of them.
The latest release of Phaser is out! Including the complete Spine plugin, a brand new Tween system, Shader Buffers, Render Texture snapshots and loads, loads more.
Create a Phaser Leaderboard. In this final part, learn how to add server logic and client side forms for password resets.