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20th March 2018

Trading, Crafting, and Dungeon Crawling on the blockchain. A decentralized RPG running on the Ethereum Blockchain.

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20th March 2018

A classic betting game given a nice visual twist. Bet your (virtual) credits on an odd or even outcome and win big, or go home shirtless.

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19th March 2018

A cute little free Android game, just tap to change the direction of your chute.

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19th March 2018

A cute time killer game template with full source, easy to reskin and export to mobile.

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16th March 2018

A new point release for Phaser CE, focusing on sound handling, text and signals.

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15th March 2018

An A to Z guide to pathfinding with Easystar and Phaser 3.

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14th March 2018

A tutorial with examples on how to create sprite sheets for Phaser 3 with TexturePacker.

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13th March 2018

A guide on integrating your game with the Game Distribution API to take advantage of their services.

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12th March 2018

The new point release includes updates and fixes across the API, including the ability for RenderTextures to draw any frame from a texture.

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Ultra-fast action paced, competitive gaming. Pick a hero and get stuck in, taking advantage of your legendary gear and abilities.

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An on-going tutorial series covering creating a multiplayer game. From leaderboards and room logic to hosting.

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Generate aPhaser Sprite Sheet from PSD layers using psdparse + TexturePacker.

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Create the most impressive castle you can by stacking the pieces, one after the other, and discover hundreds of hidden shapes and creatures.

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A Plugin to support animated tiles in Phaser 3, as exported from the Tiled map editor.

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You are a Necromancer and must prove yourself in battle in this fast-paced, combat focused, arcade survival game.

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Study the pixel art for 3 seconds then watch it blow apart. Can you reassemble it in 3D space?

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Create a gloriously gory sticky dripping blood effect for your games!

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Take the the skies and blow away the other planes in this arcade battler.

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The latest release of Phaser 3 is now out, including new Render Texture support, easier Pipeline creation, Scene Manager updates and lots more.

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In the third part of this tutorial series the multiball feature is implemented.

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A sample Phaser CE based MakeCode Editor published by Microsoft.

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An open source real-time strategy game that narrates the events of a galactic battle between five distinct races.

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Be a good lich and send in the chickens to do battle for you in this soul captivating game.

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A new 40 min video from Game From Scratch focusing on getting started with Phaser 3.

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Shoot the pins into the spinning colored wheel, making sure the colors match and your aim is perfect.

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In the second part of this tutorial the ability to add and destroy blocks are put into the game.

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A colorful looking match-3 bubble popper with 10 levels, endless mode and achievements.

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A Brunch skeleton for quickly getting started with Phaser 3 projects.

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Basic containers for Phaser 3 until they officially land.

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Take control of Dossier the mouse and fight his way through the sewers of Paris, collecting cheese and wine and defeating the rats.

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The latest release of Phaser 3 is out and includes fixes to the renderer, particles and JSDoc updates across the API.

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A tutorial and source code for converting the classic sokoban game from Phaser 2 to Phaser 3.

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A great ES6 + Phaser 3 Bootstrap Template and a platform game example to learn from as well!

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A nice little matching pairs game with bonus cards and difficulty levels.

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In part 2 learn about passing data between scenes, configuring tweens and more in Phaser 3.

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The latest release of Phaser 3 is out. The entire codebase now passes eslint, iOS blend mode fixes, physics circle fixes and more.

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A tutorial written as the developer journeyed through Phaser 3 to build his new game.

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Another month and another great update to Phaser CE.

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A new release of Phaser 3 is out. This includes renderer updates, physics body fixes and lots of small tweaks.

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This is the classic five dice game of strategy and luck but with a massively multiplayer twist and top-notch presentation!

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A comprehensive tutorial and impressive demo showing how to implement your own turn based battle system and visual queue.

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Two great talks on shaders, WebGL and Phaser at the Santiago JavaScript meet-up.

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A 1 vs. 1 arena combat game in which two wizards vie to destroy each other with spells, using only their shadows to aim.

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Avoid the bullets, collect the stations and try your best to make the exit in this bullet-hell puzzle game.

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A tutorial on porting your game to run as an app on Android TV using Android Studio and Cordova.

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A plugin to allow you to move an item to a given position via physics, and have it stop precisely.

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You know the drill - blast those rocks to smithereens and do away with the alien patrols too.

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A guide on setting-up Phaser CE with the WeChat Developer Tools to build your own micro game on their service.

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An infuriating yet strangely compelling game of leaping from box to box.

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It's Bomberman like you've never seen it! Masses of game modes, whacky power-ups, enemy AI, Battle Royale, local two player and loads more!