Phaser News from April 2021

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30th April 2021

Easily browse the Phaser API and Examples using this new online tool from the author of Phaser Editor.

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30th April 2021

Learn how to use Object Pools with Matter.js Physics bodies in Phaser 3.

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29th April 2021

Join Pearl the mermaid as she guides you on an adventure through more than 700 splashy levels in this beautiful undersea match 3.

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28th April 2021

Learn how to make the game Bricks using Arcade Physics and Tweens.

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27th April 2021

Work your way to fortune and prosperity as you merge the super-cute piggie banks together in this addictive game.

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26th April 2021

Gain an insight into your display list, Game Objects and more with this UI debugging tool.

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23rd April 2021

This tutorial builds upon earlier with a dedicated class for re-usability and integration with the Game Object Factory.

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22nd April 2021

Choose from 4 characters and take-on Corey MF Taylor in this album tie-in brawler.

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21st April 2021

Learn about how to add “Radial gravity” or “Planet gravity” to your games with Arcade Physics.

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21st April 2021

Your very own Virtual Stream Pet.

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20th April 2021

Your six cities are being attacked by an endless barrage of ballistic missiles. It's up to you, commander, to protect them.

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19th April 2021

Maintaining a Geolocation Specific Game Leaderboard with Phaser and MongoDB.

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16th April 2021

Build a game like “A Life of Logic” with Phaser 3.

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16th April 2021

Build and upgrade your defenses to survive endless waves of marauding beasts, with a new map every day!

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15th April 2021

Dash up the pitch, avoiding the oncoming enemies, collecting power-ups on your way to the penalty shoot-out!

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14th April 2021

Optimize your game with Basic Object Pools in Phaser 3 using the Group Class.

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13th April 2021

The King of All Cosmos has done it again! Roll your katamari around, collecting enough items to restore the stars in the sky.

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12th April 2021

Easily add floating numbers into your game to show when you've gained points or xp.

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This tutorial and accompanying video walk you through the process of creating the classic Chrome Dino game.

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A fantastic unlimited match 3 puzzle game, with chunky pixel graphics and awesome chip tunes.

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Creating a Flashlight or Spotlight Effect in Phaser 3 using a RenderTexture and alpha masks.

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A fully open-source physics based bike racer. Collect the coins and see how long you can survive!

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Build a HTML5 game like “Surfingers” using Phaser and Arcade Physics.

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A handy starter template including Phaser, TypeScript, Rollup and Vite.

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Collect cars, merge them together and race them to earn coins in this highly addictive garage themed idle game.