Phaser News from April 2015

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30th April 2015

Read our Phaser 3 Development Logs and test the demos

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28th April 2015

Not even Indiana Jones has faced these dangers!

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28th April 2015

Part 2 of the physics based top-down race game tutorial

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26th April 2015

Collect the bolts in this robotic endless runner

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26th April 2015

How to lock orientation in your responsive game using Phaser

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24th April 2015

The visual Phaser game editor gets more great new features

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24th April 2015

A LD32 post-mortem about taking part in the game jam

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23rd April 2015

A fun mix of Flappy Bird and Space Invaders hits iOS

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23rd April 2015

Create a game like Boom Dots in less than 100 lines of code

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22nd April 2015

An introduction to HTML5 Game Development (German)

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22nd April 2015

Turn based combat, level generation and strategy feature in this classic roguelike

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21st April 2015

How Evil Mouse Studios went about achieving 60fps in their isometric city game

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21st April 2015

A great clone of the game Super Pang set in a chaotic garden

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20th April 2015

Explore, collect and fight things that hide in the dark in this action rogue-lite.

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20th April 2015

Please tell us about your LD32 Phaser games!

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17th April 2015

Create your own virtual joystick with this tutorial.

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17th April 2015

Create custom easing functions for tweening with your own parameters

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16th April 2015

A leisurely point-and-click adventure.

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16th April 2015

A set of Phaser editor templates for Eclipse / EclipseEE

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15th April 2015

Visually distort your game, making everything shake back and forth

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15th April 2015

Teach the cows how to fly and fling them to their home!

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14th April 2015

Sprites and custom properties for atlas frames

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14th April 2015

A simple but extremely addictive puzzle game

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13th April 2015

Endlessly running in a hexels landscape

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13th April 2015

Learn how to use these new browser APIs by developing a Phaser game

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13th April 2015

A tutorial on building the game Cyber Orb

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12th April 2015

What I Learned

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12th April 2015

In this puzzle game you will train your reaction time

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11th April 2015

A nice work-in-progress Asteroids game

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10th April 2015

The process of converting a Phaser game into a native app

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An Action Adventure JRPG about an orphan swordsman on his journey

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Yes that is really the game title :)

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Jump to the top in Liquid Rainbows new game

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Covering image loading, groups, grids and properties

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Switch your way to the best Poker hands possible

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Test this beta of RavalMatics new game

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And the journey to the top

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A powerful virtual joystick plugin for your mobile games

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A native plugin for Phaser doc searching

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Choose your leader and beat the opposition. Literally.

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A game to help develop perseverance, spatial awareness and systematic problem solving