Phaser News from February 2015

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Robots playing HTML5 games

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Desenvolvimento de Games com Opal + Phaser.io

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Amphibian Wars III now available from the App Store

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The basics of responsive HTML5 games

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A Mac Screen Saver built with Phaser

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HTML5 Game Tools & Services for Phaser games

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A plugin that adds in new features from Tiled

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The New Age of Browser Based Gaming

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Flawless Ship Control Code Without Arcade or P2JS Physics

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HTML5 Multiplayer Starter Kit for Phaser and Pomelo

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HTML5 game made in 100 lines of code – brackets included

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An alternative Phaser generator for Yeoman

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Easily create modal windows for your games

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Recreating the classic game in Phaser

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Create a game like Timberman in a matter of minutes with MightyEditor

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How to find adjacent tiles in hexagonal maps - ALL and EVERY case explained

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A collection of classic game blueprints

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Overriding Phaser's kill() Method

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Lost Decade Games interview Rich Davey in their podcast

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Control a div sprite with Phaser and Typescript

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Learn Mobile Game Development by Building 15 Games

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How to implement countdown timer in PhaserJS

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Comprehensive Set-up Tutorial by WillyG

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A handy tutorial on getting them working

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Two classic games brought together on iOS

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From The Botanist Game Blog

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BoosterMedia use Phaser to create their hit games

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Play with light and dark using ray casting and visibility polygons

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Single-button Tron for up to 8 players!

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Play the new Shaun the Sheep Sneaky Escape Game

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A great new way to search the Phaser Documentation