Recreating the classic game in Phaser

Article by Richard Davey. Posted on 19th Feb 2015.   @phaser_

And this is my challenge: converting the original Prince of Persia to HTML5 by using the Phaser framework

"Prince of Persia is a platform game originally created by Jordan Mechner and published by Broderbund in 1989 for the Apple II. Its success was due, in part, to the remarkable fluidity of animation achieved in the characters, through a technique called rotoscoping. Because of its success, the game was later published in a wide range of platforms."


In this series of articles you can follow through their progress as they try to recreate the classic game in Phaser.

Read the articles

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