Phaser Studio are very pleased to announce that Phaser v3.85 is now available. This release represents months of hard work from the team. Some of the highlights include:
- Matter JS has been updated to v0.20 which includes new sub-stepping support, memory decreases and improved frame pacing.
- The Loader will now handle poor network conditions more gracefully, with the ability to retry failed file requests.
- You can hook into the WebGL context loss and restore flow, to fully control the process as needed.
- Game Objects can now be directly moved around the display list via new methods such as
setToTop
andsetAbove
. - The Input System has had a large overhaul, with all the core functions being rewritten to be far more robust, offer more features and handle more edge-cases.
- BitmapText has had a nice performance boost.
- Timelines have more controls, allowing you to pause, resume and clear any active Tweens they are managing.
- Plus lots of Bug Fixes!
Read the full Change Log for all details in this version.
v3.85 is available via our create game app as well as from GitHub and npm. We have also updated all of our Project Templates to use it by default. So if you want to get started with Vite, React or Vue, they're already updated to this version.
Phaser Editor has also been updated to use the latest version, along with all of the Editor templates. The new release of Phaser Editor will be published shortly, although you can use v3.85 with it right now if you like!
We've also updated the Phaser Sandbox, the Phaser Labs, the Phaser Explorer and you'll find all of the documentation on our updated Docs site, too.
Thank you to everyone in the Phaser community who helped out with this version. Be that from pull requests, suggestions or opening issues on GitHub. We spent a long time fixing and closing hundreds of requests, all helping to make Phaser as stable and feature-packed as its ever been.
We've got a busy quarter ahead of us as we work on integrating our brand new renderer into Phaser and updating Phaser Editor in parallel. Be sure to join our Discord and read our newsletter to stay up to date - as we publish development logs every single week. For now, enjoy v3.85 and the benefits it brings to your games :)