Phaser News from August 2020

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Emanuele covers the basics of creating infinite terrain generation in a horizontal endless runner game.

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Regain control of your mech take down the corrupt mayor in this fun game!

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Julian shares the source code for a Tower of Hanoi simulator that was built with Phaser 2.

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Ansimuz shares a fantastic game art pack that can build used to build a castlevania like scene in Phaser.

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Emanuele releases an update to the Dashy Panda game that includes more customizations, object pooling, and updates the game for Phaser 3!

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Learn how to build a simple HTML5 game with Phaser 3!

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Rutger McKenna provides a basic introduction to Phaser 3.

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Tommy Leung from Ourcade shares an excellent tutorial on how you can create a reveal or scratch off effect in Phaser 3!