Phaser News from October 2015
A tutorial about creating a game like 2 Cars using Arcade Physics.
A tutorial about creating a game like Rise Above using Arcade Physics.
Use Illuminted.js in your games for real-time lighting effects.
Built by a 4th grade teacher this is an adaptive math teaching game set in space.
The final part of this series covers using the SteamWorks API.
Build a Breakout game in this new tutorial from Packt Publishing.
A handy guide to adding scoring effects to your games.
Match the items to enable your ninja to swipe at the baddies.
An easy to install set of skeleton classes to speed-up development start time.
Ensure the entire team make it to the top in this fun puzzle game.
In part 2 of this series we add lives, game over, particles and special fruits.
Re-create the iOS classic in Part 1 of this tutorial series.
A series of tutorials documenting getting a Phaser game up and running on Steam.
Read the making-of tutorials and then play this addictive puzzle game.
The latest version of Phaser is out, along with lots of site updates.
How to Create a Candy Crush or Bejeweled Game