Game development with TypeScript gets simpler when combining Phaser v4 with Deno runtime. PhaserDeno converts classic book examples into modern, type-safe code.

Phaserdeno adapts games from the "Phaser By Example" book to TypeScript using Phaser v4 APIs. The project runs on Deno runtime and fixes errors from the original book plus bitrot issues.

Key Features

The repository offers several advantages:

  • TypeScript conversion with static typing
  • Phaser v4 API integration
  • Deno runtime for enhanced security
  • Built-in package management
  • Clean development environment
  • Working game examples

Getting Started

Install Deno runtime via PowerShell on Windows or curl on Mac/Linux. Clone the repository and run deno run dev to start developing immediately.

PhaserDeno on GitHub