This tutorial covers expanding your Monster Tamer game world beyond the starting area. You'll add new locations and create seamless connections between them.
What You'll Learn
- Resizing existing maps in Tiled
- Adding a second town
- Creating forest levels with transitions
- Organizing layers for efficient workflow
Core Skills
Master layer organization for faster image and JSON exports to streamline your development process when updating levels.
Learn to make spawn locations dynamic based on Tiled data. Update NPC positions to work with your event system.
Level Design
Import new assets and tilesets into your project. Connect multiple areas to make your world feel bigger and more alive.
Decorate levels with buildings, NPCs, and signs. Create transition points between different game zones.
Source code and project files are available to help you follow along.