Product designer Danny Limanseta is building PhaserJS games using AI-assisted development. With no traditional coding background, he's prototyping across multiple genres.

From Design to Game Development

Danny co-founded platforms like Reroll, RedMart, and Give.asia. He's now exploring game development with PhaserJS, using AI tools to prototype quickly.

Game Prototypes

Diablo 2-Style Action RPG

  • 8-directional wizard character
  • Three skills with cooldowns: fireball, shield, frost nova
  • Built with Grok 4 and Cursor

Slay the Spire-Inspired Card Game

  • Mobile-focused with character selection
  • Collaborative development with @maxhertan
  • AI-assisted "vibe coding"

Lovecraftian Boat Survival

  • Vampire Survivors meets Dredge gameplay
  • Top-down ocean combat with harpoon weapon
  • Artwork generated by Retro Diffusion

Development Approach

Danny uses Grok 4 and Sonnet 4 through Cursor for rapid prototyping. His workflow demonstrates how AI tools enable non-developers to create functional game prototypes.

Key Takeaway

AI-assisted development is lowering barriers to game creation. Designers can now prototype gameplay mechanics without traditional coding experience.

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