Daniel Mattox presents a web-based tool for viewing and converting sprite sheet atlas files. It supports both TexturePacker's JSON Hash format and Final Parsec's sprite sheet format, with export capabilities to Phaser-compatible JSON.

Features

  • View sprite sheet frames with interactive overlays
  • Display frame dimensions and filenames on hover
  • Convert Final Parsec JSON format to Phaser/TexturePacker format
  • Dark/Light mode with system preference detection
  • Runs entirely in browser - no server uploads
  • Responsive design for all screen sizes

Upload both a sprite sheet JSON file and the corresponding PNG image to view the frames.

The JSON file should contain frame data and the image dimensions should match the specification.

When working with sprite sheets, it can be difficult to identify which sprite is which within the atlas. This tool helps by visualizing frame data and runs entirely in your browser - your images are never uploaded anywhere.

Try Sprite Sheet Viewer