A while ago we featured Emanuele Feronato's first Zuma tutorial. Since then, Emanuele has published a part two!
This one features a cool way to detect collisions between two circles and some fun trigonometry. As always, Emanuele includes the full source code. Let's join Emanuele as he continues to build Zuma with Phaser 3!
Grazie ancora, Emanuele!
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