Learn about how to add “Radial gravity” or “Planet gravity” to your games with Arcade Physics.

Posted on 21st Apr 2021. Follow @phaser_ and get the Phaser World newsletter.

image

Emanuele Feronato writes: "This is one of the times I create something so much weird I don’t even know how to name or describe it, but if you have already seen this somewhere, just let me know and I’ll give it a name.

Planet gravity is not a new concept, there is the Angry Birds Space tutorial series ready for you to have a look, but this time the concept is applied to a platformer, where the “planet” is a rectangle and the physics engine is Arcade Physics."

Read More


The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
Buy Now
$19