Build a game like Pocket Snap using Phaser 3 and Matter Physics

Posted on 8th Mar 2021. Follow @phaser_ and get the Phaser World newsletter.

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Emanuele Feronato writes: "Yes, Ketchapp did it again. Their latest game, Pocket Snap, is another quick and fun hyper casual game. Just tap, hold and snap the ball into the box.

Although there is not reason to use a complex physics engine to create a prototype of the game, and I will show you how to do it in another post, I wanted to create the engine entirely using Matter physics, just to practice with constraints. And trigonometry! Have a look at the result ..."

Read the Tutorial and be sure to check out Part 2 of the Tutorial


The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
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$19