Create a game like Bouncing Ball 2 using Phaser and Arcade Physics.
Emanuele Feronato is back with a new tutorial: "Earlier this year I published a tutorial series about Ketchapp‘s mobile hit Bouncing Ball, then I figured out there is a sequel of the game called Bouncing Ball 2 available for both iOS and Android.
The way to control the ball remains the same: a ball is bouncing on its own and the only way you have to control it is to increase its speed with a tap. This time you don’t have to avoid spikes, you just have to land on randomly placed platforms. Have a look at the game ..."
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices