Learn about infinite terrain generation for a horizontal endless runner including a physics powered car.

Posted on 18th Feb 2020. Follow @phaser_ and get the Phaser World newsletter.

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Emanuele Feronato concludes his infinite terrain tutorial series: "It’s time to put all together and turn the concepts of drawing an randomly generated endless terrain and discretizing a terrain and turning it into a physics body into a game.

Why don’t we add a car, running through a randomly generated endless terrain made of physics bodies and using object pooling?"

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The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
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