The final part in a new series on making your first Phaser 3 game using modern JavaScript practices.

Article by Richard Davey. Posted on 29th Apr 2020.   @photonstorm

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Tommy Leung at Ourcade continues his tutorial series on creating Phaser 3 games using modern JavaScript. In this final part: "Dropping Bombs with a Spawner.

We are going to deviate significantly from the official Phaser guide so hang on to your hats.

To start we will use a BombSpawner class to handle creating bombs."

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