A blog post detailing the process of converting a legacy Flash game to HTML5 and the tools available.
In this interesting blog post, GamePlayCoder goes through the process of converting some legacy Flash games into HTML5 using Phaser. They cover the tools available and the workflow used to handle converting AS3 to JS.
"I’m working on an interesting project now. A repeat client has requested that a convert a cards game I previously made for them from Flash to HTML5.
As you may be aware, Adobe is discontinuing their Flash player browser plugin by the end of 2020.
There really aren’t any true “conversion” tools out there. In other words, say you have a Flash project that consists of a few Flash FLA files with library assets in them, and maybe some exported to external classes, as well as additional external asses loaded at run-time, as well as external AS3 files. And your build process (what you use to generate your final SWF file) uses either Flash CSx/Animate or say, FlashDevelop (good tool, by the way – I highly recommend it if you’re using Adobe AIR to build mobile games).
That. Would. Be. Awesome.
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices