A tutorial on supporting retina images in your Phaser 3 game, with demo and sample code.

Article by Richard Davey. Posted on 8th Aug 2018.   @photonstorm

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Supernapie has posted a new tutorial about supporting retina devices and other pixel ratio's in your Phaser 3 games. In the blogpost they explain how to do it, give some tips on how to make your art super crisp and demonstrate it with sample code.

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