A guide on integrating your game with the Game Distribution API to take advantage of their services.
From Emanuele Feronato: "Although HTML5 has completely replaced Flash when we talk about performance and portability to multiple operating systems, the thin I miss the most about Flash times is the easiness to distribute and monetize it even without licensing to a big game portal.
Services like MochiMmedia and FlashGameDistribution helped thousands of independent developers to monetize their games.
As of today, I hate to say you won’t find it anything able to replace these services, but there are some promising sites doing a great work and maybe in a next future they could finally provide everything you need to monetize your HTML5 games.
I already talked about Gamedistribution.com in this post and now it’s time to show you a step by step guide to integrate their API in your HTML5 games and start making money out of them."
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices