A guide on integrating your game with the Game Distribution API to take advantage of their services.

Posted on 13th Mar 2018. Follow @phaser_ and get the Phaser World newsletter.

image

From Emanuele Feronato: "Although HTML5 has completely replaced Flash when we talk about performance and portability to multiple operating systems, the thin I miss the most about Flash times is the easiness to distribute and monetize it even without licensing to a big game portal.

Services like MochiMmedia and FlashGameDistribution helped thousands of independent developers to monetize their games.

As of today, I hate to say you won’t find it anything able to replace these services, but there are some promising sites doing a great work and maybe in a next future they could finally provide everything you need to monetize your HTML5 games.

I already talked about Gamedistribution.com in this post and now it’s time to show you a step by step guide to integrate their API in your HTML5 games and start making money out of them."

Read More

Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.

The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
Buy Now
$19