The tutorial series continues, this time adding diamonds and real object pooling into the mix.
Emanuele Feronato continues his tutorial series on re-creating the game Mike Dangers. This time adding diamonds and real object pooling into the mix:
"Did you enjoy the first step of Mike Dangers series? There still a lot to do, so I am adding another important feature: diamonds.
Mike loves to collect diamonds as they are the in-game currency you can use to unlock new characters. So here we go with some diamonds to collect:"
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices