A webpack asset loader for Phaser, including parallel load support, all file types, retina postfix support and compressed texture support.

Article by Richard Davey. Posted on 21st Apr 2017.   @photonstorm


GoldFire Studios are back with a brand new Webpack Asset Loader for Phaser. Just define your asset manifest file, add the plugin, and you are done.

  • Load all game assets in parallel.
  • Load images, spritesheets, atlases, audio, bitmap fonts and web fonts.
  • Integrated with Webpack for automatic cache-busting.
  • Supports all filetypes.
  • Supports asset postfix for retina support ('@2x', '@3x', etc).
  • Supports automatic loading of compressed textures (PVRTC, S3TC, ETC1).

Read More