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Emanuele Feronato finishes updating his great Drag and Match engine to Phaser 2.6.2. Adding in removable tiles, combos and object pooling: "Finally we are done. If you enjoyed the Drag and Match engine, now it’s completed with tweens, removable tiles, combos, object pooling and everything you need to run your own drag and match game.

Although the prototype is fully working, I will optimize the code a bit during next days while I move on to next prototype, and I would also like to create a class to handle all match-3 game stuff such as board creation, move management, routine to check for valid moves, and so on."

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