The base game is enhanced, with a Player, and key / door unlock mechanism.
Emanuele Feronato carries on his Knightfall tutorial: "If you liked the rotating SameGame engine that I used to build the HTML5 Knightfall game engine powered by Phaser, you will be happy to see this new step in the series, as we are going to add the knight (the player itself), a locked door, a key to unlock the door and the unlocked door to escape."
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices