A new tutorial and GitHub repo for creating multiplayer Phaser games with SocketCluster.
This is a new tutorial and associated GitHub repo from Jonathan Gros-Dubois of SocketCluster. It shows you how to create a multiplayer Phaser game, using the SocketCluster system. The code looks pretty straight forward, and the example is easy to follow, so if you've ever wanted to create a multiplayer Phaser game, this is well worth looking at.
Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices
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