How to take advantage of the new features in Phaser CE to improve game rendering performance.
To go with the release of Phaser CE I have written and published a new 8 part tutorial on Advanced Rendering techniques in Phaser. The tutorial includes instructions and examples for taking advantage of multi-texture support, compressed textures and rotated texture frames.
There are lots of screen shots and details, so hopefully you'll be able to get the features implemented in your games quickly, as they can have a dramatic impact on performance when used correctly.
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices