A tutorial on creating a Mario-style platformer with Phaser Editor.

Article by Richard Davey. Posted on 7th Oct 2016.   @photonstorm

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From GameDev Academy: "In this tutorial we create a simple platformer demo with Phaser Editor (an IDE made specially for boost Phaser games development). We focus here on the assets management and the built-in visual scene builder.

We split the tutorial in sections and every section has a link to the source code used in it. If you are an used to Phaser Editor probably you would like to skip sections like the project setup and the assets loading, and go straight to the scene related stuff. You will be able to do that because, as we said, at the beginning of each section we provide a link to the source code of a project ready to start."

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