In the Phaser Forums user anthdel shared this: "I quickly wanted to share a project I've been working on, It's for my class "Distributed Systems" at university. My lecturer was kind enough to give me some creative freedom, so I decided to build an experimental multiplayer demo of Super Mario Bros using HTML5 technologies. It uses a Peer to Peer architecture leveraging WebRTC with the help from the excellent Peer.js."
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