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From the Tizen Developers blog: "Have you ever wondered how to create an isometric world for your game? Is it difficult? What needs to be done in order to have a world like, for example, in the popular Zelda game series? The answer is easy. You can always write your own isometric game engine. But is it really necessary in times when the web is just bursting with web frameworks for HTML5 games?

No it isn’t. That is why in this article we present you the isometric plug-in for the Phaser game engine, which was earlier described in this article. We also show you how to use the plug-in with the Phaser.js library to create a simple wild west like world with a hero, some items to collect and an exit point. And it is covered in the sample application PhaserIso.wgt (fig. 1) attached to this article, which was developed using the Tizen SDK 2.3 (rev2)."

Read the full tutorial