Creating and using Bitmap Fonts

Posted on 18th Mar 2015. Follow @phaser_ and get the Phaser World newsletter.


"It’s pretty simple: it creates a spritesheet of selected glyphs (characters, for the uninitiated), but this spritesheet might have all the glyphs mixed around and in an unordered disposition, so it also gives you the metadata in a .fnt file, which is basically a .xml, to tell whatever you’ll feed your spritesheet to that “this is where each glyph is“."

Read the full tutorial

Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.

The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
Buy Now