Creating and using Bitmap Fonts
"It’s pretty simple: it creates a spritesheet of selected glyphs (characters, for the uninitiated), but this spritesheet might have all the glyphs mixed around and in an unordered disposition, so it also gives you the metadata in a .fnt file, which is basically a .xml, to tell whatever you’ll feed your spritesheet to that “this is where each glyph is“."
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices