Creating and using Bitmap Fonts

Posted on 18th Mar 2015. Follow @phaser_ and get the Phaser World newsletter.

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"It’s pretty simple: it creates a spritesheet of selected glyphs (characters, for the uninitiated), but this spritesheet might have all the glyphs mixed around and in an unordered disposition, so it also gives you the metadata in a .fnt file, which is basically a .xml, to tell whatever you’ll feed your spritesheet to that “this is where each glyph is“."

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