
"Ok, I am (quite) a bit in late to show you how to make an HTML5 Flappy Bird game because a lot of tutorial writer already published several “Create Flappy Bird with < language name >, anywway this is my take in the making of this game, basically for two reasons:
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It’s the perfect game, in its simplicty, to merge some Phaser concepts such as states, extending classes and using Arcade physics.
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It will be the starting point in the making of another endless runner tutorial."
