Another month and another great update to Phaser CE.
A new release of Phaser 3 is out. This includes renderer updates, physics body fixes and lots of small tweaks.
A beautiful and relaxing casino slots game which you can buy the reskinnable template for.
The first release of Phaser CE in 2018 is a great one, with new features, updates and fixes across the API.
Converts an image into a series of vector triangles and exports as SVG or PNG, including source code.
Learn how to solve Sudoku puzzles in lightning fast times with this interactive app and web site.
A look back at the games released by Slashware Interactive in 2017 including the Ultima 6 game engine OpenArthurianX6.
A new range of Phaser T-Shirts are now available from Amazon in the US. Available in 5 different colors with male and female fits, look the part at your next game jam or meet-up!
A starter Phaser project template that loads assets from JSON, served with Express and tested with Mocha.
A look back at the news and numbers of Phaser in 2017 and what the New Year holds.
A new update, bug fixes and visual tweaks land. Also check out the 2018 feature roadmap.
All the essentials you could need for creating games in a single template. From message boxes and health bars to screens and MVC controllers.
The new Phaser CE release includes fixes to the Tween Manager, new method arguments and bug fixes.
Play, fork, build, learn and share your own games with this interactive collaborative game builder.
The new Phaser CE release includes BitmapData polygon drawing, lots of new Point methods, fixes, updates and TS and doc enhancements.
A quick and easy boilerplate for your Phaser projects, now updated with new plugins added.
A special article about Phaser Editor, as featured in the Eclipse newsletter.
A plugin allowing you to use i18next in your games for easy translation management.
A 3 month long French Games Developer course. 400 hours of lessons and access to a job that recruits at the end.
Every child can now learn English on a learning pathway made just for them in this hybrid app.
The latest version of Phaser CE is out.
A new edition of Phaser Editor, with loads of new and useful features, has been released!
An npm Package for optimizing large tiled maps.
A Typescript template for writing HTML5 Phaser games with Typescript
The 5th annual GitHub game jam starts in a few days time - get involved and check out our Phaser resources.
A new update to this essential game asset loader for webpack.
A new model view component framework for Phaser written in TypeScript.
A small incremental update for Phaser CE, hot on the huge 2.9 release.
Definitions, extensions and over 550 examples allowing you to use Phaser with Kotlin, a modern statically typed language.
Mozilla Awards Over Half a Million to Open Source Projects, including Phaser.
A free course on Phaser at Microsoft NYC offices with Adina Shanholtz (Technical Evangelist, Microsoft).
A set of beautiful pixel art buildings and animated characters from a typically Gothic town.
The community edition of Phaser CE includes fixes for TypeScript defs and particle emitter input signals.
The community edition of Phaser CE includes fixes across the input classes and new documentation updates.
The community edition of Phaser 2 is enhanced with much better docs layout, Firefox fixes and template updates.
The results are in from the first Phaser hackathon and there are some great entries!
This new point release adds a new Ionic template and addresses some TypeScript bugs.
A set of UI components include progress bar, toast and a toggle slider.
A package that allows you to use RobotlegsJS with Phaser CE.
An interview with the developer of The General Election Game, Salvatore Tedde.
A starter project for Phaser with Webpack, ES6, page reloading and Github publishing.
A beautiful pixel art pack and Phaser game source code.
The Phaser community have done it again, with another fine update to Phaser CE.
Join Zenva’s #GameDev Compo – Make a Game and Win Prizes.
A new collection of Phaser CE specific examples on CodePen.
Join a new Phaser specific developers group on Facebook.