lIKEADEV Blog by Peter Jankowski

Article by Richard Davey. Posted on 16th Jun 2014.   @photonstorm

"Power, patience and skills required to make Phaser (a fine piece of code by the way) work properly with CocoonJS are beyond simple mortals. So that's why there's a need for forces of almighty research, grand crusade of trial and error, opening the portal of endless blind tries..! Well, I just actually wanted to share 6 tips that allowed my game to work properly with CocoonJS."

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