Phaser AE

Cartoon UI skin

Free packv3.0.0-32DLookUpdated

A thick ink outline, a hard offset shadow the button jumps onto when pressed, and comic lettering: the cartoon look for every widget in a game, on cream windows outlined in the same ink.

This is a Free pack. Every phaser.io account can use it in their games.

Released October 18, 2026 · updated October 21, 2026

Cartoon UI skin: a screenshot of its demo
A note about these graphics

Expansion packs don't come with graphics. This screenshot is one way of drawing what the pack does, made for its demo: none of the sprites, tiles or backgrounds in it are in the pack.

That's by design. A pack is a game's logic, mechanics and effects, and it works with whatever art you give it. Some packs draw effects, backdrops or 3D scenes of their own, but none carries a game's sprites.

So the look is yours. Make the art on phaser.io, bring your own, or let your agent draw it in code: the same pack can look like anything.

The pack

uiSkinCartoon

function uiSkinCartoon(options: UiSkinOptions = {}): Pack<{}>

Pack ui-skin-cartoon: the cartoon game UI skin — comic: a thick ink outline, a hard offset shadow that the button jumps onto when pressed, a stroked caption. Registers the theme 'cartoon' (made with these options: its main colour, accent, corners, lip, role colours and extra colours; its windows ignore surface) for game.ui.theme = 'cartoon', and the material, so game.skins.make({ material: 'cartoon', … }) makes more. Requires ui-skins.

Constants

UI_SKIN_CARTOON

const UI_SKIN_CARTOON: UiSkinMaterialDef

The cartoon material: comic: a thick ink outline, a hard offset shadow that the button jumps onto when pressed, a stroked caption. For buildUiSkin, validateUiSkin and tools; a game composes the pack instead.