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Phaser World Issue 19

Newsletter

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Published on 26th February 2016

This newsletter was published over 9 years ago. Information or links within it may be outdated or no longer work.

issue19-header

editorial

Welcome to Issue 19 of Phaser World

We've 3 outstanding games this week. Pinball of Oz is just beautiful and a great use of the Phaser Box2D plugin! Vampyr is also a stellar effort by one dev to craft the game he's always wanted. Finally Crucial Pain is a visually lovely puzzler, and open source too.

I've been hanging out quite a bit on the Phaser Slack channel recently, so if you use slack, perhaps as part of your work, feel free to join in as well.

Until next issue, happy coding! And don't forget to drop me a line if you've got any news you'd like featured.

News

codemurai-kickstarter

Codemurai Kickstarter

Learn to make Phaser games on your phone while you wait for the bus. Final few weeks!

Games made with Phaser

pinball-of-oz

Pinball of Oz

Game of the Week

Unleash the rainbow magic in the land of Oz in this pinball game!

vampyre-world-at-stake

Vampyre: World at Stake

Staff Pick

Choose your spells carefully in this turn-based battle between monsters and heroes.

crucial-pain

Crucial Pain

Fling your puck to the exit in this beautiful puzzle action game.

tile-lemmings

Tile Lemmings

An open source variation of the classic game Lemmings.

paint-online

Paint Online

Let your kids unleash their creative side in this art package.

Phaser Tutorials

animation-state-machines-tutorial

Animation State Machines Tutorial

How to Use State Machines to Control Behavior and Animations.

steering-behavior-tutorial

Steering Behavior Tutorial

A tutorial on better understanding steering behavior.

cordova-intel-xdk-tutorial

Phaser, Cordova and Intel XDK Tutorial

How to Create a Mobile Game on the Cheap.

crossy-road-character-tutorial

Crossy Road Character Tutorial

Create a Cross Road style character selection screen.

level-select-screen-tutorial

Level Select Screen Tutorial

Create a Level Selection Screen controlled by swipes.

Lazer Development

After delving back into Phaser it was nice to return to development of Lazer this week. Updates have mostly been structural and internal, although I did find some time to have fun building some Special FX classes, including Starfields and SinusDots (press 1-9 to change wave form, and I to toggle sprites).

sinusballs

I also took the opportunity to upload the Lazer Test Suite online, so you can run the tests without checking out the whole repo.

As usual the code for all examples, and Lazer itself, can be found in the repos.

Phaser Releases

The current version of Phaser is 2.4.6 released on February 18th 2016.

Phaser 2.4.7 development is taking place in the dev branch on GitHub.

Please help support Phaser development on Patreon.

Have some news you'd like published? Email [email protected] or tweet us.

Missed an issue? Check out the Back Issues page.

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