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Phaser World Issue 15

Newsletter

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Published on 29th January 2016

This newsletter was published over 9 years ago. Information or links within it may be outdated or no longer work.

Issue-15-Header

editorial

Welcome to Issue 15 of Phaser World

I always find it interesting to see the sheer variety of games and apps created with Phaser. I enjoy a good shooter or platformer as much as anyone, but when something as left-field as DYG comes along it makes you sit up and take notice.

Until next week, happy coding! And don't forget to drop me a line if you've got any news you'd like featured.

News

rayo

Rayo

Rayo, a desktop and lightweight text editor for Phaser

Games made with Phaser

the-rogue-fable

The Rogue Fable

Game of the Week

A comprehensive, deterministic roguelike with great character development and dungeons to delve in to.

mythical-wings

Mythical Wings

An Alpha version of a vertical shoot-em-up with a clever level layout data structure.

dyg

DYG

Dig into the brilliant, quiet death of Dyg.

rogue-slasher

Rogue Slasher

An open-source hack 'n slash rogue-like created for One Game a Week.

refuge-solitaire

Refuge Solitaire

A beautifully presented classic card game.

Phaser Tutorials

how-to-simulate-flocking-behavior-with-boids

How to simulate flocking behavior with Boids

In part 1 of this tutorial you'll get boids flocking together.

phaser-brigade

Phaser Brigade

An interesting read about converting a simple Unity game to Phaser.

using-phaser-signals

Using Phaser Signals

A tutorial about what Phaser Signals are and how to use them in your own game.

es6-demo

ES6 Demo

A small shoot-em-up game showing how to use Phaser with ES6.

Lazer Development

lazer2

Phaser 3 is now called Lazer.

Follow development in the repo and Mailing List.

Here are some of the changes made this week:

  • The new Line geometry functions have been completed, including new Intersection tests.

  • We've been discussing how to reference the module files within the core of Lazer.

  • Pete resumed development of the new renderer with Phaser 2. Approximately half of all the examples are now running, and more come online each day.

Phaser Releases

The current version of Phaser is 2.4.4 released on October 15th 2015.

Phaser 2.4.5 development is taking place in the dev branch on GitHub.

Please help support Phaser development on Patreon.

Have some news you'd like published? Email [email protected] or tweet us.

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