Published on 20th November 2015
Welcome to Issue 6 of Phaser World
This week we've everything from deadly treasure hunting, creative remixing tools and even Snoopy and Charlie Brown shooting bubbles!
If you follow me on twitter you may know that after weeks of deliberation we picked a new name for Phaser 3, and development has been rocketing.
Finally just a heads-up that we will be running Cyber Monday special offers on all products. Full details on this and the Phaser 3 rename are in next weeks issue.
Games made with Phaser
Game of the Week
Can you dig your way to the bottom of this island, and uncover one of the greatest treasures of all time?
Mixital is a creative space for getting ideas out of your head and into the world through easy to use tools.
A lovely new bubble shooter game featuring the best loved characters from the Charles Schulz comic strip.
An endless survival game where you simply have to shoot the baddies!
Navigate the ants through the levels in this game of timing, skill and memory.
People Against Poverty Hacakthon Game
A game to experience the working poor, in space of course.
Huge Savings on Plugins
The Phaser Mega Bundle is a bundle pack of all the premium Phaser plugins in one package with a huge 35% saving on the cost of buying them separately. You get full versions of Box 2D Premium, Particle Storm, Virtual Joystick Plugin and the WaveForms Source.
Also check back next week when we announce our Cyber Monday deals.
Contents for the next issue of Interphase have been revealed. This time the main deep-dive it's all about rendering, including writing your own batched WebGL renderer. We've also got some great new games and project templates for all the major module systems.
Pre-orders are now open. Use the code 'superatomic' for 15% off. This discount is the only one we'll run (for up to 6 months after release), so use it or lose it!
Phaser Tutorials
Phaser CoffeeScript Gulp Generator
A Yeoman generator full of handy scripts for developing Phaser games faster.
Making Your First HTML5 Game Book
A new book from David Kivlehan: "Making Your First HTML5 Game with Phaser"
A Phaser Sprite based state machine to manage sequences.
A comprehensive 4 part tutorial on faithfully recreating the Atari classic.
Phaser Releases
The current version of Phaser is 2.4.4 released on October 15th 2015.
Phaser 2.4.5 development is taking place in the dev branch on GitHub.
Follow development of the new renderer in the Phaser 3 repo.
Please help support Phaser development on Patreon.
An advanced particle system for your games. Easily create stunning effects, with over 200 examples.
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