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            // #module import PixelatedFX from './assets/pipelines/PixelatedFX.js'; class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('volcano', 'assets/pics/the-end-by-iloe-and-made.jpg'); this.load.image('hotdog', 'assets/sprites/hotdog.png'); } create () { const volcano = this.add.image(400, 300, 'volcano'); const hotdog = this.add.image(400, 300, 'hotdog').setScrollFactor(0); this.cameras.main.ignore(hotdog); this.cameras.main.setPostPipeline(PixelatedFX); const cam1 = this.cameras.add(0, 0, 800, 600); cam1.ignore(volcano); const cursors = this.input.keyboard.createCursorKeys(); const controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, up: cursors.up, down: cursors.down, zoomIn: this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Q), zoomOut: this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.E), acceleration: 0.06, drag: 0.0005, maxSpeed: 1.0 }; this.controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig); } update (time, delta) { this.controls.update(delta); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#000000', scene: Example, pipeline: { PixelatedFX } }; const game = new Phaser.Game(config);
// #module
import PixelatedFX from './assets/pipelines/PixelatedFX.js';
class Example extends Phaser.Scene
{
    constructor ()
    {
        super();
    }
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('volcano', 'assets/pics/the-end-by-iloe-and-made.jpg');
        this.load.image('hotdog', 'assets/sprites/hotdog.png');
    }
    create ()
    {
        const volcano = this.add.image(400, 300, 'volcano');
        const hotdog = this.add.image(400, 300, 'hotdog').setScrollFactor(0);
        this.cameras.main.ignore(hotdog);
        this.cameras.main.setPostPipeline(PixelatedFX);
        const cam1 = this.cameras.add(0, 0, 800, 600);
        cam1.ignore(volcano);
        const cursors = this.input.keyboard.createCursorKeys();
        const controlConfig = {
            camera: this.cameras.main,
            left: cursors.left,
            right: cursors.right,
            up: cursors.up,
            down: cursors.down,
            zoomIn: this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Q),
            zoomOut: this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.E),
            acceleration: 0.06,
            drag: 0.0005,
            maxSpeed: 1.0
        };
        this.controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig);
    }
    update (time, delta)
    {
        this.controls.update(delta);
    }
}
const config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    backgroundColor: '#000000',
    scene: Example,
    pipeline: { PixelatedFX }
};
const game = new Phaser.Game(config);