| 150 |
21st December 2017 |
Sound seeking, Text Wrapping, Pointer Lock, Glow shaders and Graphic Mesh rendering. |
Read
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| 149 |
4th December 2017 |
Phaser 3 Tilemap API and Sound Manger updates covered in detail. |
Read
|
| 148 |
27th November 2017 |
Matter.js physics lands in V3. Sound API updates and work on rendering displays. |
Read
|
| 147 |
20th November 2017 |
Tilemap updates, Sound Manager updates and Bitmap and Geometry masks are implemented. |
Read
|
| 146 |
13th November 2017 |
A new release schedule and the return of Arcade Physics. |
Read
|
| 145 |
6th November 2017 |
V3 Beta 9, loads of fixes everywhere and lots of new examples. |
Read
|
| 144 |
30th October 2017 |
A massive update to the Particle system lands in Beta 8. |
Read
|
| 143 |
16th October 2017 |
JSDocs update and Phaser 3 Particle Emitter. |
Read
|
| 142 |
9th October 2017 |
Phaser 3 documentation tools and work. |
Read
|
| 141 |
2nd October 2017 |
Number Count Tweens, Curves, Paths and Followers. |
Read
|
| 140 |
25th September 2017 |
Phaser 3 Beta 4 is out. Sprite3D and Camera3D demos. |
Read
|
| 139 |
18th September 2017 |
Beta 2, Docs updates and Vector math land. |
Read
|
| 138 |
11th September 2017 |
Phaser 3 Beta 1 is out. |
Read
|
| 137 |
6th September 2017 |
Phaser 3 MOSS award. |
Read
|
| 136 |
6th September 2017 |
Phaser awarded $50,000 from MOSS Program |
Read
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| 135 |
4th September 2017 |
Thank you, everyone |
Read
|
| 134 |
21st August 2017 |
Updates to the lighting system and loads of new physics tests. |
Read
|
| 133 |
14th August 2017 |
JSDocs, Tween Manager completed and Deferred Lighting. |
Read
|
| 132 |
7th August 2017 |
Custom blend modes and the new Light Layer. |
Read
|
| 131 |
1st August 2017 |
Phaser Stickers |
Read
|
| 130 |
31st July 2017 |
Phaser v3 Alpha Release is out. |
Read
|
| 129 |
24th July 2017 |
v3 Input Manager Updates. |
Read
|
| 128 |
17th July 2017 |
The v3 Input Manager starts to take shape. |
Read
|
| 127 |
10th July 2017 |
New State features, Tint demos and multi-camera tests. |
Read
|
| 126 |
3rd July 2017 |
New Clock class, Timers, Endless Tilemaps and State updates. |
Read
|
| 125 |
26th June 2017 |
Dynamic Tilemaps are added along with ScrollFactor. |
Read
|
| 124 |
19th June 2017 |
Create a game of Snake in this new Phaser 3 Tutorial. |
Read
|
| 123 |
9th June 2017 |
RetroFonts return and Tilemap Examples galore |
Read
|
| 122 |
5th June 2017 |
The new Phaser 3 Web site is launched |
Read
|
| 121 |
5th June 2017 |
The Phaser 3 Labs are open |
Read
|
| 120 |
26th May 2017 |
TweenManager Planning and TileMap Renderer |
Read
|
| 119 |
19th May 2017 |
WebGL Snapshots and new Mesh Game Object |
Read
|
| 118 |
12th May 2017 |
Graphics Transform Operations and Render to Texture Support |
Read
|
| 117 |
8th May 2017 |
TileSprite Game Objects, DDoS Attacks and Trello |
Read
|
| 116 |
28th April 2017 |
Text Metrics and a new Time Step loop |
Read
|
| 115 |
21st April 2017 |
Spring cleaning and Render Pass Game Object |
Read
|
| 114 |
14th April 2017 |
Animation Manager Updates and JSON Configuration work |
Read
|
| 113 |
7th April 2017 |
New Loader Filetypes, Shader Effects and Animations |
Read
|
| 112 |
4th April 2017 |
Where to get Phaser 3 Updates |
Read
|
| 111 |
31st March 2017 |
Phaser Actions and new Triangle Geometry |
Read
|
| 110 |
24th March 2017 |
Layers, Sprite Flipping and Depth Sorting |
Read
|
| 109 |
17th March 2017 |
New Text Game Object and Trail Effects |
Read
|
| 108 |
10th March 2017 |
3D Line Rendering with the Graphics API |
Read
|
| 107 |
3rd March 2017 |
Bitmap Text Game Object and the start of the Graphics API |
Read
|
| 106 |
24th February 2017 |
Bitmap Text started and Keyboard Manager Updates |
Read
|
| 105 |
17th February 2017 |
Global Registry Added, State Updates and new Color Object |
Read
|
| 104 |
10th February 2017 |
New State Manager and Camera System added |
Read
|
| 103 |
3rd February 2017 |
New Blitter Stress Tests and Transform Updates |
Read
|
| 102 |
27th January 2017 |
Hard work refactoring the Game Loop and Display List |
Read
|
| 101 |
20th January 2017 |
Blitter Batch and Sprite Batch Renderers |
Read
|
| 100 |
13th January 2017 |
Dynamic Sound FX and WebGL 2D Rendering |
Read
|
| 99 |
6th January 2017 |
Geometry, Hermite Curves and Intersections |
Read
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