A comprehensive tutorial with example code on how to create texture atlases for Phaser 3 with Texture Packer.
In this tutorial the prototype is evolved from using basic debug graphics to proper art assets.
A new beginners tutorial series of animated videos on getting started with Phaser 3.
A comprehensive 5 part tutorial on creating a shoot-em-up in Phaser 3.
A new Phaser 3 version of this tutorial about creating a game based on the iOS game Magick.
Why shaders are cool and how to use them in Phaser 3.
A quick-start guide to getting running with Phaser Editor 2 and Phaser 3.
Build a complete level selection screen with pagination, stars, locked levels, swipe control, pagination buttons, saving level progression, tweens and more.
A free cyberpunk city art pack, complete with game source example.
Four HTML5 examples to show you the difference between frame based gameplay and time based gameplay.
A tutorial on how to create perfect mazes for your game, including Phaser 3 plugin and demo code.
The first in a series of videos about creating mobile games with Phaser 3 from scratch.
In this part the game is enhanced with double jumps, particle trails, explosions and camera effects.
A tutorial detailing a flexible way to add and remove skins from Sprites.
Learn how to add tint support to BitampText even when using the Canvas Renderer in Phaser 3.
In the next part, collision detection with the spikes is added using line collision instead of physics.
A Yeoman generator that makes starting up Phaser 3 game projects dead simple.
How to mix Sprites into your Bitmap Font, so you can easily inject them into your game text.
A comprehensive series of videos that take you through the process of creating a complete game, from start to finish (Portuguese)
In this part of the series endless obstacles are added into the mix.
A Windows based app designed for extruding tilesets to avoid the bleeding pixels problem present in WebGL rendering.
A comprehensive guide to using the Facebook Instant Games Plugin in Phaser 3.
A brand new tutorial covering the all important basics from a Phaser 2 veteran.
With TypeScript, Socket.IO, and Phaser in this new book from O'Reilly.
Part 1 of a tutorial on creating a common Phaser template that you can re-use across all of your projects.
A powerful set of UI plugins for Phaser 3 that includes Grid Tables, Textboxes, Pop-up Menus, Labels and many more.
A video introduction to the Phaser 3 Graphics Game Object and how to use it.
There are over 1280 games made with Phaser on itch.io. Here is how to add yours to the list.
In the final part of this comprehensive tutorial series learn how to publish your game and earn money from ads.
In part 4 of this comprehensive tutorial series it covers creating a game overlay in React.
A brand new Udemy course comprising 153 lectures, 4.5 hours of video and 29 resources.
In part 3 of this comprehensive tutorial series it covers handling input and game logic.
In part 2 of this comprehensive tutorial series it covers creating a fully interactive level.
DesignCode have a brand new step-by-step course available about creating a fun game in Phaser 3.
A comprehensive tutorial series on creating the classic game Sokoban in Phaser 3.
Learn how to create and display ads in your Facebook Instant Games using the Phaser 3 Plugin.
A tutorial on creating a library of Text Styles for use in Phaser 3 games.
A tutorial on creating your own Text Button Game Object in Phaser 3.
A comprehensive tutorial on creating a tower defense game in Phaser 3.
Learn how to create and use Leaderboards with the Facebook Instant Games Plugin for Phaser 3.
A new multi-part tutorial on creating a retro styled high-score table in Phaser 3 with modern inputs.
A short but useful tutorial on handling circle to line segment intersection in your games.
A set of powerful Phaser 3 plugins for creating UI components such as scroll bars, text buttons and more.
Learn how to create a circular endless runner in part one of this new tutorial series.
In the second part of this series the prototype is updated so the jump is handled using cubic bezier curves.
A tutorial on splitting your game world up into chunks and progressively handling it as the player moves around.
The first in a series of long-form tutorials covering the process of creating a Facebook Instant Game with Phaser 3.
Learn how to use Tweens with curves and Bezier Curves with full source code.
A lightweight alternative to Containers for Phaser 3 Games.
In this tutorial Emanuele updates his “Down the Mountain” prototype to Phaser 3 with full source code.