Create a game like Bouncy Light using Phaser and Arcade Physics.
Emanuele Feronato writes: "I am not quite sure if Bouncy Light is the first game to introduce this way of controlling the player, but it’s a game built with BuildBox like the one covered in Dash N Blast series so it would be nice to see how difficult can be to code a game built with a “no coding” tool.
The main concept is very similar to Bouncing Ball 2 prototype, and it’s even easier because we do not have to change ball velocity, we just have to let it bounce and scroll the platforms only when the player clicks/taps the screen..."
Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era. Free forever, and available now for Windows, Mac, and Linux.
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices
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$19