Learn about infinite terrain generation for a horizontal endless runner including a physics powered car.
Emanuele Feronato concludes his infinite terrain tutorial series: "It’s time to put all together and turn the concepts of drawing an randomly generated endless terrain and discretizing a terrain and turning it into a physics body into a game.
Why don’t we add a car, running through a randomly generated endless terrain made of physics bodies and using object pooling?"
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices