Using an API to load server-generated Tilemap data into your Phaser games at run-time.
Chris Wright published this tutorial on how to load server-generated Tilemap data into your Phaser game at run-time:
"Phaser is a fantastic framework for creating games with web technologies. There are many features built in that make creating games a breeze. One of my favourites is Tilemaps. Whether you're developing a side-scrolling platformer or an epic turn-based RPG, you'll likely need to take advantage of Tilemaps to render your level. I'd like to touch briefly on how to work with them and then demonstrate how to leverage an API to dynamically serve level information."
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices